Batman Arkham Knight

Arkham Knight also presents the Batmobile as a playable vehicle, which can be used for transportation or battle. The game expands Batman's arsenal of appliances and combat attacks and offers a more open world structure, letting the player to complete side missions away from the primary storyline.

Call Of Duty

Call of Duty is a first-person shooter video game developed by Infinity Ward and published by Activision in 2003. It is the first game in a series with the same name.

Need For Speed Underground

Need for Speed: Underground NFSU or NFSU is the seventh racing game in the Need for Speed video game series developed by EA Black Box and published by Electronic Arts in 2003.

Medal of Honor

Medal of Honor (MoH) is the name of a series of first-person shooter games set in World War II, with an October 2010 reboot based on the conflicts of present day Afghanistan.

True Crime: New York City

True Crime: New York City features a GPS street-accurate recreation of the New York City borough of Manhattan and its many landmarks.

Monday, 10 August 2015

Batman Arkham Knight

Batman Arkham Knight

Batman Arkham Knight Release Date | Platforms

Release Date: June 23 (worldwide)
Platforms Available On: PS4 (reviewed), Xbox One, PC
Developer: Rocksteady Studios
Publisher: Warner Bros
Genre: Action adventure.

Batman Arkham Knight Game play

Batman Arkham Knight Review

The first game developer Rocksteady Studios  showed the world what it would be like to don the mantle of the Bat and  strike fear into the heart of Gotham City's criminal element. but only after experiencing Batman: Arkham Knight do we feel like they've truly perfected the formula. The Caped Crusader's latest outing is a triumphant culmination of the work that began with 2009's Arkham Asylum, and a fitting end to the trilogy.

Batman Arkham Knight Cast
Batman's Charactors

After spending the last six years exploring every aspect of Gotham and its Dark Knight, Rocksteady has learned a thing or two about Batman.The primary focus of this game is on Batman's stealth abilities and combat, detective skills, and gadgets that can be used in both combat and exploration.
Batman Arkham Knight IN Action
Batman's Action

Batman Arkham Knight Trailer




Batman Arkham Knight Side Missions

Arkham Knight also presents the Batmobile as a playable vehicle, which can be used for transportation or battle. The game expands Batman's arsenal of appliances and combat attacks and offers a more open world structure, letting the player to complete side missions away from the primary storyline.
The console versions of Arkham Knight received praise from reviewers, mainly for its narrative, , combat gameplay, visuals,  and world designs, with most criticism given to the stress on the Batmobile.

Batman Arkham Knight Gadgets
Batmobile

The Windows version, however, became the subject of strong criticism due to major performance issues, even on high-end graphics hardware, prompting Warner Bros. to temporarily withdraw that version of the game from sale.

Gotham City
Batman's Gotham City




Tuesday, 14 August 2012

Download Command and Conquer: Generals Zero Hour

Generals Zero Hour |Command and Conquer | Games

Download Command and Conquer: Generals Zero Hour



Generals Zero Hour
Platform: PC
Genre: Strategy
Developer: EA Los Angeles
Publisher: Electronic Arts
Release Date: 22 September 2003

Zero Hour fundamentally improves the core game, and it should ensure that Command & Conquer: Generals continues to be popular well into the next year.

Gambar:
Command and Conquer


Hardware Requirements :
  • System: 800 MHz Intel Pentium III or AMD Athlon processor or equivalent
  • RAM:128 MB RAM
  • CD-ROM: 8X CD-ROM
  • Video Memory: 32 MB VRAM
  • Hard Drive Space: 2750 MB
  • Mouse: Yes
  • Sound Board: Yes
  • DirectX: DirectX v8.1

Recommended System Requirements :
  • System: 1.8 GHz or faster Intel Pentium IV or AMD Athlon processor or equivalent
  • RAM: 256 MB RAM
  • 3D Sound Card: Yes

Required for Multiplayer Games:
  • 256 MB RAM for 3-8 Player Games
  • Internet (2-4 Players)
  • 56.6 Kbps or faster internet connection
  • Internet (5-8 Players)
  • Cable, DSL, or a faster internet connection
  • Network (2-8 Players)
  • TCP/IP Compliant Network

If you want to play the game command & Conquer Generals Zero Houryou musthave the first gamenamely:



Command & Conquer Generals
Zero Hour

Once you have got the COMMAND & Conquer Generals game, then you put in the game command & Conquer Generals (the 1st version), and continued  gaming premises COMMAND & Conquer Generals time of day (the second version). If you just put in COMMAND & Conquer Generals time of day to computer you,then the installation method won't be ready to. group action needs the installation of the primary game version of COMMAND & Conquer Generals.



Download Dari MediaFire:
Download : Total (972MB)
Password: andystonecold

Dibawah Ini Adalah Game Command & Conquer Generals:
Download Dari MediaFire:
Download CD 1 : 690MB
Download CD 2 : 689MB
Serial Number : 5412-0014607-1777733-174
6

DOTA :Game 2011


DOTA :Game 2011


DOTA :Game 2011:

 

DOTA


Dota

DOTA

Frozen Throne

DOTA

Dota

DOTA

All Stars

DOTA

War Craft

DOTA

War Craft

DOTA

War Craft

DOT
A

Dota 2


Dota 2


Dota 2 :



Gameplay
Much like the original Defense of the Ancients title, Dota 2 combines the real-time strategy element of traditional top-down perspective, while also incorporating the leveling and itemization system of a role playing game. Players assume the role of a unit categorized as a "hero", who through hostile interactions, may progress to a maximum level of 25. The basic setup of Dota 2 places two strongholds with "ancients" at opposing ends of an evenly-balanced map with multiple connecting regions identified as "lanes", in which enemy units primarily traverse, while also combating powerful defensive towers along the way. Players are split into two teams, ideally in a five-on-five format, to compete as the primary defenders for each ancient.
The overall objective of each match is to battle through the opposing force's defenses, in order to arrive at and destroy the opponents' ancient. The towers and stronghold defenses are invulnerable to attacks so long as the farther distanced towers still stand. Periodically, groups of weaker infantry units commonly called "creeps" are spawned, which move along their lane until they reach an enemy unit or structure, which they will then attack.
Defeating enemy forces grants a distributed amount of currency of gold to the offending team, with the greater portion being retained by the player who made the final blow. While also gaining gold, the players will gain experience as well, which accumulates to gain higher levels. The greatest proportion of gold and experience comes from destroying higher priority forces, such as enemy heroes and towers.
Dota 2 will utilize Valve's Steam software in order to provide social and community functionality for the game. Steam accounts will save personal files and settings on the online accounts using the Steam Cloud. Dota 2 will also feature free-camera live spectating, in tradition of competitive Valve titles. The game host has the option to fill open slots with AI bots. Another option allows the host to determine if AI bots or other human players will be used to fill the vacated slot of a disconnected player. Valve is introducing a coaching system to allow for more experienced players to tutor newer players. The game will also feature tutorial sessions for further assisting players to mount the steep learning curve before competitive play.
Dota 2 will remain completely based around instant action multiplayer activity, excluding a single-player campaign, but retaining a strong lore tied into the gameplay, including individual hero back-stories and vocal interactions in-game.

Development

The first public word regarding the development of Dota 2 began with an informal announcement made by DotA's developer, IceFrog, who stated that he would be leading a development team at Valve. According to IceFrog, the collaboration between him and Valve began with a letter from the studio, inquiring as to whether or not he would be in favor of touring their workspace. Valve's project manager and Dota 2's director, Erik Johnson, later confirmed this and claimed to have "hired [IceFrog] on the spot". Several unofficial observations were made, including a Twitter post from Duke Nukem's voice actor Jon St. John, regarding his involvement with said project.Shortly following IceFrog's Q&A that elaborating on his recruitment by Valve, a trademark filing claim was made by the company on August 6, 2010. No official word was given until its unveiling on October 13, 2010, when Game Informer announced specific details about the game and its development, creating traffic on the website nearly to the extent of crashing their server. Later that day Valve released the official press release for the game. Erik Johnson addressed the confusion over the written form of the brand name, explicitly citing it as "Dota," rather than "DotA," due to its increasing context as a word, rather than an acronym for "Defense of the Ancients".
As the sequel to Defense of the Ancients, the development cycle of Dota 2 has been concentrated primarily upon fully transferring the aspects of its predecessor to the Source engine, as well as building upon the core gameplay. In the debut Q&A, IceFrog stated that Dota 2 will serve as the long-term continuation of the game, building upon the original gameplay without making too many significant core changes that may alter the overall experience. According to IceFrog, in order to further emphasize Dota 2's premise as a continuation of DotA, contributions will remain consistent from sources outside the main development team. To accommodate Dota 2, Valve has worked to upgrade the Source engine to include high-end cloth simulation, as well as improved global lighting and improvements toSteamworks, which includes a wider expansion of utilities, such as player guides and the coaching system.
Trademark concerns
There has been a considerable amount of controversy from former contributors of DotA, as well as employees of Blizzard Entertainment, who provided the developers with the Warcraft III World Editor, which was utilized in the development of the mod. Steve "Guinsoo" Feak, the original developer of the DotA Allstarsvariant and Steve "Pendragon" Mescon, the creator of dota-allstars.com and director of community relations for Riot Games, have expressed their concern that Valve should not trademark the DotA name, because they view it as a community asset. On August 9, 2010, Mescon filed an opposing trademark for "DOTA" on behalf of DotA-Allstars, LLC, in order to prevent Valve from proceeding with the DotA brand and to gain ownership of the Warcraft III scenario from IceFrog. Rob Pardo, the Executive Vice President of Blizzard Entertainment has expressed the same concern, explaining that the DotA name should remain within the Warcraft III community, while soon afterwards, Chris Sigaty, StarCraft II's Lead Producer, stated that a trademark dispute was not a concern, considering Blizzard and Valve's amiable relations.


Developer(s) Valve Corporation
Publisher(s) Valve Corporation
Engine Source Engine
Platform(s) Mac OS X, Windows
Release date(s) Q4 2011
Genre(s) Action RTS
Mode(s) Multiplaye
r

Doom 4


Doom 4


Doom 4 :


 
Developer(s) id Software
Publisher(s) Bethesda Softworks
Series Doom
Engine id Tech 5
Platform(s) Microsoft Windows,PlayStation 3, Xbox 360,Linux
Release date(s) TBA
Genre(s) First-person shooter
Mode(s) Single-player, Multiplayer







Doom 4 is the upcoming multi-platform installment of the Doom series by id Software. The game will use the company's new id Tech 5 engine and is slated for simultaneous release on Microsoft Windows, PlayStation 3 and Xbox 360.

Development
The game is neither a sequel to Doom 3 nor a reboot of the franchise. It was announced as in production on May 7, 2008, after John Carmack hinted at it at QuakeCon on August 3, 2007.
There are suggestions that, like Doom 2, it will take place on Earth, and will feature gameplay more akin to the original Doom games rather than the horror styled gameplay of Doom 3.
On August 1, 2008, John Carmack, the co-founder and technical director of id Software said that Doom 4 will look three times better than Rage does, as it runs at 30 frames per second, on Xbox 360 and PlayStation 3, rather than 60 that Rage targets. In Windows, Doom 4 will run at 60 frames per second with state of the art hardware. In 2009 he revealed that the multiplayer component is being developed separately and will run at 60 frames per second.
On April 10, 2009 GameSpot published an interview with id Software's CEO Todd Hollenshead in which he revealed that Doom 4 was "deep in development." He stated however that the game was "not [in] pre-production". The development team is "relatively new" and id is "still actually hiring people" onto the Doom 4 team. GameSpot asked Hollenshead if Doom 4 would be "a sequel? A reboot? A prequel?" and his response was "It's not a sequel to Doom 3, but it's not a reboot either.Doom 3 was sort of a reboot. It's a little bit different than those."
On June 23, 2009, ZeniMax Media, best known for Bethesda Softworks, acquired id Software and announced that all future id Software games will be published by Bethesda Softworks, Doom 4 being one (in addition to Rage and future Quake titles).
During QuakeCon 2009, Hollenshead announced that there would not be any news released for Doom 4 until the next QuakeCon in 2010. But during the beginning of QuakeCon 2010 Hollenshead said the development team was not ready to give a demonstration on the game. Tim Willits did however talk to the press in May 2010 to boast that "it'll be even more awesome than Rage."
In a 2009 interview, actor Brad Hawkins said "I do know we are dealing with a post war/post apocalyptic event that civilians and military are fighting for their survival."
id Software technical guru John Carmack has told OPM UK anyone expecting to wait a long time for Doom 4 will have a shorter wait than first thought. Carmack told the magazine that the shooter should not take as long to get out the door, unlike Rage, which was announced in 2007 at QuakeCon, and will not be out until October 2011.
Near the end of E3 2011 John Carmack was interviewed with Gamespot and mentioned that "as soon as Rage ships, the core tech team moves over to start making things happen on the Doom 4 project." In addition, Carmack said that Doom 4, with regards to consoles, will run at 30 fps for single player and 60 fps in multiplayer, stating that "you can't have 30 guys crawling all over you at 60 frames per second at this graphics technology level because it's painful. -- So [in single player] we can have 30 demons crawling all over you on there."

Download Game Delta Force Task Force Dagger


Download Game Delta Force Task Force Dagger


Download Game Delta Force Task Force Dagger


Download Delta Force Task Force Dagger | RIP Version | PC Game | FPS | 200 MB

As the US army's elite special operations soldiers you are the most potent 'smart weapon' known to man. You are the 'tip of the spear' for covert operations around the world - you are the first line of attack. Nothing stands in your way. From the war torn streets of Somalia you have been re-deployed to take out targets in Colombia and Iran. As the US military's preemptive strike force you must work with your team to get the job done.

Delta Force: Task Force Dagger features:
  • 25 all new missions designed to test reactions, bravery and coolness under fire
  • For the first time in a Delta Force game, play as 1 of 10 different Special
  • Forces soldiers with unique abilities
  • Over 30 weapons to choose from, including 17 guns new to the franchise
  • Realistic mission parameters, including Strategic Recon, Locate & Neutralize,
  • Infiltrate & Secure, Escort and Protect Civilians
  • Gain the advantage by using UAV's (Unmanned Aerial Vehicles) for spying and
  • calling in devastating air strikes
  • Stand Alone Mission Pack - does not require the original Delta Force Land
  • Warrior game

Screenshot:


Watch Trailer

SYSTEM REQUIREMENTS:
  • Pentium IV 1.700MHz Processor
  • 1GB Hard Disk Space
  • 256MB RAM
  • 64MB VRAM (VGA)
  • Windows compatible Sound Card
  • Direct3D Accelerated Video Card
  • Mouse
  • DirectX 9.0
  • Full Duplex Sound Card for Transmitting Voice-Over-Net
  • NovaWorld Service (multiplayer)

Download Via MediaFire:
Download : 200MB
Password: raja

Or
Download Via Hotfile:
Download : 200MB
Password: www.gamebazaar.inf
o

Disciples III Resurrection (PC)


Disciples III Resurrection (PC)


Disciples III Resurrection (PC)




Short Description
Is a history Nevendaar Games, when a new race rising power which the ruler is so cruel and merciless. Many innocent people have been victimized, but they were unable to resist. Finally came a hero who demanded revenge on the rulers. Games is also a story of unconditional love with unfading glory. Heroes of the past able to fight the ruling. Players expected to be able to play this heroic figure who will be assisted by three students. You will be taken to travel into the past in times of tyranny and injustice, and you're the hero.

System Requirements
Operating System: Windows XP, Vista, 7
Processor: 2 GHz Single Core
Memory: 1 GB
Video Memory: 128 MB
Sound card: DirectX Compatible
Hard disc: 8 GB
Other: Keyboard and Mouse

Download Info
Server : Rapidshare, Megaupload, Fileserve etc
Parts : 5 (All)
Total Size : 5 GB
Format : rar

Click on the Image
Password : -

Note : Download all rar files and extract it, then use your Daemon Tools to burn an ISO file. And don't forget to copy the crack into the main directory
.

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